Imps are Wimps

When you start out the game, defending may seem important. It's not.

Learn to live with attacks from a few Keepers. Let them steal what they want, just concentrate on digging (it's the safer, quicker way to a high score). Whatever you do, do NOT defend or attack with Imps. In one attack, this defender loses Imp #10 and #11. That's a loss of 2500 gold and 2750 gold for each Imp.

Even if the attacker lost 1 Goblin and an took 12 points of damage, 500 gold for a replacement Goblin and 90 gold for healing is a lot less than 5250 gold to replace 2 Imps.

If you choose to attack with Imps, you WILL harvest a lot of gold. BUT, it is only matter of time until you lose an Imp. I just hope that you learn your lesson before you lose a trained Imp.

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