Showing posts with label DignFight Units. Show all posts
Showing posts with label DignFight Units. Show all posts

The Elite Imps have posted stats for the Vampire in their public forum. The stats appear to have been submitted by Odissey, the #1 player on the Italian server and leader of the clan "Odissey & DarkAngel".

Vampire Requirements:

  • Torture Chamber 15x15
  • Graveyard 11x11


Level HPminDmgmaxDmgtoHit Range CoverageCapacityCostTraining Time (days)
1 3051060%381035000
2 3451060%410105250.33
3 3861165%412157000.66
4 4261165%5141587501
5 4571170%51520105001.33
6 4971272%61722122501.66
7 5381274%61924140002
8 5781277%72127157502.33
9 6191279%72329175002.66
10 6491382%82432192503
11 68101384%82634210003.33
12 72101387%92837227503.66
13 76111489%93039245004
14 80111492%103242262504.33
15 83121494%103344280004.66

Iron Maiden Requirements

  • Prison 10x10
  • Torture Chamber 10x10


Level HPminDmgmaxDmgtoHit Range CoverageCapacityCostTraining Time (days)
1 4061160%451030000
2 4471160%48101500.33
3 5071265%510153000.66
4 5281265%6121545001
5 5591370%6142060001.33
6 60101372%7162275001.66
7 63101474%7192490002
8 67111477%82127105002.33
9 71121579%92329120002.66
10 75121582%92532135003
11 79131684%102734150003.33
12 82141687%103037165003.66
13 86141789%113239180004
14 90151792%123442195004.33
15 94161894%123644210004.66

Mummy Requirements

  • Casino 9x9
  • Prison 8x8


Level HPminDmgmaxDmgtoHit Range CoverageCapacityCostTraining Time (days)
1 203760%131020000
2 224760%15101000.33
3 245765%27152000.66
4 266765%291530001
5 286870%3112040001.33
6 307972%3132250001.66
7 3281074%4152460002
8 3491177%4172770002.33
9 36101179%5192980002.66
10 38101282%5213290003
11 40111284%62334100003.33
12 42121387%62537110003.66
13 44131489%72738120004
14 46141492%72942130004.33
15 48141594%83144140004.66

Villain Requirements

  • Arena 10x10
  • Casino 8x8


Level HPminDmgmaxDmgtoHit Range CoverageCapacityCostTraining Time (days)
1 265860%154022000
2 285960%26401100.33
3 305965%28452200.66
4 3461065%3105033001
5 3661070%3125044001.33
6 3961172%4145455001.66
7 4171174%4155766002
8 4471277%5176077002.33
9 4671279%5196388002.66
10 4981382%6216699003
11 5281384%6236911003.33
12 5481487%72472121003.66
13 5781489%72675132004
14 5991592%82878143004.33
15 6291594%83081154004.66

Black Rider Requirements

  • Arena 4x4
  • Guard-room 9x9


Level HPminDmgmaxDmgtoHit Range CoverageCapacityCostTraining Time (days)
1 3561060%361024000
2 3871060%38101200.33
3 4271165%310152400.66
4 4671265%4101536001
5 5081270%4122048001.33
6 5481372%4132260001.66
7 5791374%5152472002
8 6191477%5162784002.33
9 6591579%5182996002.66
10 69101582%61932108003
11 73101684%62034120003.33
12 76111787%62237132003.66
13 80111789%62339144004
14 84111892%72542156004.33
15 88121894%72644168004.66

Dark Elf Requirements

  • Guard-room 4x4
  • Workshop 5x5


Level HPminDmgmaxDmgtoHit Range CoverageCapacityCostTraining Time (days)
1 255960%441020000
2 2851060%46101000.33
3 3061065%48152000.66
4 3461065%5101530001
5 3861170%6122040001.33
6 4171172%6142250001.66
7 4471274%7162460002
8 4771277%7182770002.33
9 5071279%8202980002.66
10 5381382%8223290003
11 5781384%92434100003.33
12 6081487%92637110003.66
13 6391489%102839120004
14 6691492%103042130004.33
15 6991594%113244140004.66

Troll Requirements

  • Workshop 5x5
  • Library 6x6


Level HPminDmgmaxDmgtoHit Range CoverageCapacityCostTraining Time (days)
1 224960%261015000
2 254960%2810750.33
3 2841065%210151500.66
4 3251065%2121522501
5 3551170%3122030001.33
6 3851172%3132237501.66
7 4261274%3152445002
8 4561277%3152752502.33
9 4861379%3152960002.66
10 5271382%4153267503
11 5571484%4183475003.33
12 5871487%4193782503.66
13 6171589%4203990004
14 6581592%4214297504.33
15 6881694%52244105004.66

Deviler Requirements

  • Sleeping Quarters 4x4
  • Chicken Farm 5x5
  • Workshop 4x4


Level HPmin
Dmg
max
Dmg
toHit Range CoverageCapacityCostTraining Time (days)
1 254860%18259000
2 284860%2925450.33
3 304965%21030900.66
4 325965%3113013501
5 3551070%3123518001.33
6 3751072%4133722501.66
7 4061174%4143927002
8 4261177%5154231502.33
9 4461279%5164436002.66
10 4771282%6164740503
11 4971384%6184945003.33
12 5271387%7195249503.66
13 5471489%7195454004
14 5681492%8205758504.33
15 5981594%8215963004.66

Wizard Requirements

  • Library 4x4
  • Training Room 5x5


Level HPminDmgmaxDmgtoHit Range CoverageCapacityCostTraining Time (days)
1 183860%361012000
2 204860%3810600.33
3 225865%410151200.66
4 255965%5111518001
5 286970%5112024001.33
6 307972%6122230001.66
7 3371074%6122436002
8 3581077%7132742002.33
9 3891079%8142948002.66
10 40101182%8153254003
11 43101284%9163460003.33
12 45111287%9173766003.66
13 48121289%10183972004
14 50121392%11194278004.33
15 53131394%11194484004.66

Salamander Requirements

  • Training Room 4x4
  • Chicken Farm 5x5


Level HPminDmgmaxDmgtoHit Range CoverageCapacityCostTraining Time (days)
1 203760%241010000
2 233860%3610500.33
3 254865%37151000.66
4 274965%391515001
5 2851070%4102020001.33
6 3151172%4112225001.66
7 3361174%5112430002
8 3561277%5122735002.33
9 3771379%5122940002.66
10 3971382%6123245003
11 4181484%6143450003.33
12 4381587%7153755003.66
13 4591589%7163960004
14 4791692%7174265004.33
15 49101794%8184470004.66

Goblin Requirements

  • Sleeping Quarters 4x4
  • Chicken Farm 3x3


Level HPminDmgmaxDmgtoHit Range CoverageCapacityCostTraining Time (days)
1 122660%23155000
2 143660%2515250.33
3 163765%3715500.66
4 184765%38207501
5 204870%392010001.33
6 225872%392212501.66
7 245974%392315002
8 266977%3102517502.33
9 2861079%3102620002.66
10 3071082%3102822503
11 3271184%3122925003.33
12 3481187%3133127503.66
13 3681289%4133230004
14 3891292%4143432504.33
15 4091394%4153535004.66

Glowworm Requirements

  • Sleeping Quarters 1x1
  • Chicken Farm 1x1
  • Entrance 1x1


Level HPminDmgmaxDmgtoHit Range CoverageCapacityCostTraining Time (days)
1 81560%14103000
2 102560%1610150.33
3 123665%2715300.66
4 144665%28154501
5 165770%28156001.33
6 185772%210187501.66
7 205874%210199002
8 226877%3122110502.33
9 246879%3142212002.66
10 266982%3152413503
11 287984%3162515003.33
12 3081087%4172716503.66
13 3281089%4182818004
14 3491192%4193019504.33
15 36101194%420 3121004.66

DignFight Units: Imps

Level HP minDmg maxDmg toHit Range Coverage Capacity Training CostTraining Time
1 5 1 450%1 6 60 0 
2 6 2 455%1 8 70 250.33
3 8 2 555%1 10 80 500.66
4 10 3 555%2 12 90 7501
5 12 3 660%2 14 100 10001.33
6 14 4 661%2 15 110 12501.66
7 15 4 763%2 16 120 15002
8 17 5 765%2 17 130 17502.33
9 19 5 767%2 18 140 20002.66
10 20 5 769%2 20 150 22503
11 22 6 871%3 22 160 25003.33
12 24 6 873%3 23 170 27503.66
13 26 7 975%3 25 180 30004
14 28 7 977%3 26 190 32504.33
15 29 8 1079%3 28 200 35004.66


You begin the game with 3000 gold and no imps. Your first imp is free to recruit, as you recruit more imps, the cost increases. At the beginning of the game, there’s nothing else to spend money on, so recruit 4 Imps right away and start digging.

Never, ever use imps to defend. They die too easily and they are one of the most expensive creatures to replace. If you have 10 Imps defending and one dies, you will have to recruit a new Imp at the 10th Imp price of 2500 gold.

At the very beginning of the game, you can TRY to use Imps to attack. They can carry a lot and after you’re done digging, you can attack every 15 minutes, forever.

While digging, the most efficient way to get gold is to dig with 1 team of 12 for 10 minutes at a time.

You will NOT get more gold by recruiting 2 teams of 12. You will, however, have a much higher creature score and you will be able to use your time quicker. 2 teams of 12 Imps will NOT excavate any more gold in a 24-hour period than 1 team of 12 Imps.
The most effective way to excavate space for your dungeon is to have 1 imp dig for 10 minutes at a time. As you level up your Imps, the maximum space that they can excavate increases slightly.

It is wise to trains Imps as soon as possible. I personally have 16 imps; 12 digging and up to 4 in training at any one time. If gold is tight, recruit at least 13 Imps so that you can have a full team of 12 digging all the time.

Some Keepers report that a team of 4 Imps brings back nearly 100% of their carrying capacity, while larger teams only bring back 40-50% of their capacity. For high level Imps, 40-50% of the capacity of 12 Imps is still higher than 100% of the capacity of 4 Imps.

# of Imps Recruitment Cost
1 0
2 500
3 750
4 1000
5 1250
6 1500
7 1750
8 2000
9 2250
10 2500
11 2750
12 3000
13 3250
14 3500
15 3750
16 4000
17 4250
18 4500
19 4750
20 5000
21 5250
22 5500
23 5750
24 6000

Stats and requirements for different rooms and creatures are invaluable.

You can thank The Elite Imps for their forum's excellent Public Section. They have the most up to date information on creature stats and room costs around.


Alfcon has created a page of creature and room stats. The information it contains is not as complete, but it is arranged in easy to understand tables.

Older Posts Home